Hello, I am experiencing an issue that stops me from accessing my project entirely. I was coding and I compiled some new code and instantly after compilation the editor crashed with a Bug Report screen and now everytime I open the Editor that’s what happens. I have attached source and logs below.
Any help will be appreciated.
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "GameFramework/Actor.h"
#include "FRoad.h"
#include "SplineTester.generated.h"
UCLASS()
class CARGAME_API ASplineTester : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
ASplineTester();
// Called when the game starts or when spawned
virtual void BeginPlay() override;
// Called every frame
virtual void Tick( float DeltaSeconds ) override;
UPROPERTY(BlueprintReadOnly, Category = "Spline")
class USplineComponent* spline;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Spline")
struct FRoad roadShape;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Spline")
float spacing;
UPROPERTY()
USceneComponent* scene;
};
SplineTester.h
// Fill out your copyright notice in the Description page of Project Settings.
#include "CarGame.h"
#include "Runtime/Engine/Classes/Components/SplineComponent.h"
#include "SplineTester.h"
// Sets default values
ASplineTester::ASplineTester()
{
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = false;
scene = NewObject<USceneComponent>();
spline = NewObject<USplineComponent>();
RootComponent = scene;
spline->AddToRoot();
}
// Called when the game starts or when spawned
void ASplineTester::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void ASplineTester::Tick( float DeltaTime )
{
Super::Tick( DeltaTime );
}
SplineTester.cpp
Log file open, 06/03/16 14:20:59
LogInit:Display: Running engine for game: CarGame
LogPlatformFile: Not using cached wrapper
LogInit:Display: RandInit(1658625501) SRandInit(1658625502).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
LogStats: Stats thread started at 0.061761
LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11
LogInit: API Version: 2927265
LogInit: Compiled (64-bit): Apr 18 2016 02:18:46
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.11
LogInit: Command line:
LogInit: Base directory: D:/Unreal/Epic Games/4.11/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Using libcurl 7.41.0
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with WinSSL
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.06.03-13.20.59:746][ 0]LogInit: Selected Device Profile: [Windows]
[2016.06.03-13.20.59:746][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2016.06.03-13.20.59:753][ 0]LogInit: Computer: I5-DESKTOP
[2016.06.03-13.20.59:753][ 0]LogInit: User:
[2016.06.03-13.20.59:753][ 0]LogInit: CPU Page size=65536, Cores=4
[2016.06.03-13.20.59:753][ 0]LogInit: High frequency timer resolution =3.234379 MHz
[2016.06.03-13.20.59:753][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
[2016.06.03-13.20.59:753][ 0]LogMemory: Platform Memory Stats for Windows
[2016.06.03-13.20.59:753][ 0]LogMemory: Process Physical Memory: 312.48 MB used, 312.48 MB peak
[2016.06.03-13.20.59:753][ 0]LogMemory: Process Virtual Memory: 315.72 MB used, 315.72 MB peak
[2016.06.03-13.20.59:753][ 0]LogMemory: Physical Memory: 3923.48 MB used, 8144.94 MB total
[2016.06.03-13.20.59:753][ 0]LogMemory: Virtual Memory: 652.55 MB used, 134217728.00 MB total
[2016.06.03-13.20.59:778][ 0]LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used.
[2016.06.03-13.21.00:114][ 0]LogD3D11RHI: D3D11 adapters:
[2016.06.03-13.21.00:124][ 0]LogD3D11RHI: 0. 'AMD Radeon R7 200 Series' (Feature Level 11_0)
[2016.06.03-13.21.00:124][ 0]LogD3D11RHI: 1002MB of dedicated video memory, 0MB of dedicated system memory, and 4072MB of shared system memory, 2 output[s]
[2016.06.03-13.21.00:125][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2016.06.03-13.21.00:125][ 0]LogD3D11RHI: 0MB of dedicated video memory, 0MB of dedicated system memory, and 4072MB of shared system memory, 0 output[s]
[2016.06.03-13.21.00:125][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2016.06.03-13.21.00:128][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2016.06.03-13.21.00:128][ 0]LogD3D11RHI: Adapter Name: AMD Radeon R7 200 Series
[2016.06.03-13.21.00:128][ 0]LogD3D11RHI: Driver Version: Catalyst 15.8 (internal 15.300.1025.1001)
[2016.06.03-13.21.00:128][ 0]LogD3D11RHI: Driver Date: 12-4-2015
[2016.06.03-13.21.00:128][ 0]LogRHI: Texture pool is 701 MB (70% of 1002 MB)
[2016.06.03-13.21.00:133][ 0]LogD3D11RHI: Async texture creation disabled: no driver support
[2016.06.03-13.21.00:144][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../../Projects/CarGame/CarGame/Intermediate/Shaders/WorkingDirectory/6988/).
[2016.06.03-13.21.00:144][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users//AppData/Local/Temp/UnrealShaderWorkingDir/BDEE070A40A61A6B3C3C7CA44D82CCCD/'.
[2016.06.03-13.21.00:144][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2016.06.03-13.21.00:897][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2016.06.03-13.21.00:900][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2016.06.03-13.21.00:903][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2016.06.03-13.21.00:907][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2016.06.03-13.21.00:909][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2016.06.03-13.21.00:911][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2016.06.03-13.21.00:913][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2016.06.03-13.21.00:915][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2016.06.03-13.21.00:917][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2016.06.03-13.21.00:919][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2016.06.03-13.21.00:922][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2016.06.03-13.21.00:927][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
[2016.06.03-13.21.00:927][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2016.06.03-13.21.00:927][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
[2016.06.03-13.21.00:942][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2016.06.03-13.21.00:944][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
[2016.06.03-13.21.00:946][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2016.06.03-13.21.00:948][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2016.06.03-13.21.00:951][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2016.06.03-13.21.00:951][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2016.06.03-13.21.00:992][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2016.06.03-13.21.01:031][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 46MB C:/Users//AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
[2016.06.03-13.21.01:031][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users//AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc
[2016.06.03-13.21.01:031][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Projects/CarGame/CarGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2016.06.03-13.21.01:031][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2016.06.03-13.21.01:031][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Projects/CarGame/CarGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2016.06.03-13.21.01:031][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2016.06.03-13.21.01:043][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2016.06.03-13.21.01:054][ 0]LogDerivedDataCache: Using Local data cache path C:/Users//AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2016.06.03-13.21.01:172][ 0]LogInit: Selected Device Profile: [Windows]
[2016.06.03-13.21.01:173][ 0]LogContentStreaming: Texture pool size is 0.00 MB
[2016.06.03-13.21.01:198][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
[2016.06.03-13.21.01:292][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2016.06.03-13.21.01:292][ 0]LogMeshUtilities: No automatic mesh merging module available
[2016.06.03-13.21.01:292][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
[2016.06.03-13.21.01:485][ 0]LogUObjectArray: 27679 objects as part of root set at end of initial load.
[2016.06.03-13.21.01:485][ 0]LogUObjectAllocator: 5591592 out of 0 bytes used by permanent object pool.
[2016.06.03-13.21.01:485][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.06.03-13.21.01:489][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2016.06.03-13.21.01:538][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.06.03-13.21.01:538][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.06.03-13.21.01:610][ 0]LogStreaming:Warning: Failed to file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
[2016.06.03-13.21.01:610][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
[2016.06.03-13.21.01:610][ 0]LogStreaming:Warning: Failed to file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
[2016.06.03-13.21.01:610][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
[2016.06.03-13.21.01:610][ 0]LogStreaming:Warning: Failed to file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
[2016.06.03-13.21.01:610][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
[2016.06.03-13.21.02:020][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2016.06.03-13.21.02:132][ 0]LogAssetRegistry: FAssetRegistry took 0.0214 seconds to start up
[2016.06.03-13.21.02:227][ 0]SourceControl: Info Source control is disabled
[2016.06.03-13.21.02:585][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2016.06.03-13.21.02:635][ 0]LogEngine: Initializing Engine...
[2016.06.03-13.21.02:742][ 0]LogAIModule: Creating AISystem for world NewWorld
[2016.06.03-13.21.02:748][ 0]LogInit: XAudio2 using 'Speakers (2- Corsair Gaming H1500 Headset)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2016.06.03-13.21.02:754][ 0]LogInit: FAudioDevice initialized.
[2016.06.03-13.21.02:784][ 0]LogDerivedDataCache: Saved boot cache 0.03s 46MB C:/Users//AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
[2016.06.03-13.21.02:789][ 0]LogInit: Texture streaming: Enabled
[2016.06.03-13.21.02:801][ 0]LogInit: Transaction tracking system initialized
[2016.06.03-13.21.02:814][ 0]BlueprintLog: New page: Editor Load
[2016.06.03-13.21.02:851][ 0]LocalizationService: Info Localization service is disabled
[2016.06.03-13.21.02:895][ 0]LogConsoleResponse:Display:
[2016.06.03-13.21.02:972][ 0]LogCook:Display: Max memory allowance for cook 8192mb
[2016.06.03-13.21.02:972][ 0]LogCook:Display: Mobile HDR setting 1
[2016.06.03-13.21.02:972][ 0]LogCook:Display: Done creating registry. It took 0.00s.
[2016.06.03-13.21.03:094][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/CarGame/CarGame/Content/' took 0.01s
[2016.06.03-13.21.03:094][ 0]Cmd: MAP LOAD FILE="../../../../../../Projects/CarGame/CarGame/Content/VehicleBP/Maps/VehicleExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2016.06.03-13.21.03:095][ 0]LightingResults: New page: Lighting Build
[2016.06.03-13.21.03:096][ 0]MapCheck: New page: Map Check
[2016.06.03-13.21.03:096][ 0]LightingResults: New page: Lighting Build
[2016.06.03-13.21.03:213][ 0]LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Assets/Blueprints/splineProceduralModal.splineProceduralModal_C:Road'. Unknown structure.
[2016.06.03-13.21.03:213][ 0]LogClass:Warning: Property Road of splineProceduralModal_C has a struct type mismatch (tag STRUCT_REINST_Road_32 != prop FallbackStruct) in package: ../../../../../../Projects/CarGame/CarGame/Content/Assets/Blueprints/splineProceduralModal.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
[2016.06.03-13.21.03:223][ 0]LogClass:Warning: Property Road of splineProceduralModal_C has a struct type mismatch (tag FallbackStruct != prop Road) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
[2016.06.03-13.21.03:225][ 0]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
[2016.06.03-13.21.03:398][ 0]LogWindows:Error: === Critical error: ===
Assertion failed: Count>=0 [File:D:\BuildFarm\buildmachine_++UE4+Release-4.11\Engine\Source\Runtime\CoreUObject\Public\UObject\UnrealType.h] [Line: 2553]
[2016.06.03-13.21.03:431][ 0]LogExit: Executing StaticShutdownAfterError
[2016.06.03-13.21.03:432][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2016.06.03-13.21.03:432][ 0]Log file closed, 06/03/16 14:21:03
CarGame.log
Log file open, 06/01/16 12:21:05
LogInit:Display: Running engine for game: CarGame
LogPlatformFile: Not using cached wrapper
LogInit:Display: RandInit(1057853743) SRandInit(1057853744).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
LogStats: Stats thread started at 0.063963
LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11
LogInit: API Version: 2927265
LogInit: Compiled (64-bit): Apr 18 2016 02:18:46
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.11
LogInit: Command line:
LogInit: Base directory: D:/Unreal/Epic Games/4.11/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Using libcurl 7.41.0
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with WinSSL
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.06.01-11.21.05:442][ 0]LogInit: Selected Device Profile: [Windows]
[2016.06.01-11.21.05:442][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2016.06.01-11.21.05:449][ 0]LogInit: Computer: I5-DESKTOP
[2016.06.01-11.21.05:449][ 0]LogInit: User:
[2016.06.01-11.21.05:449][ 0]LogInit: CPU Page size=65536, Cores=4
[2016.06.01-11.21.05:449][ 0]LogInit: High frequency timer resolution =3.234374 MHz
[2016.06.01-11.21.05:450][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
[2016.06.01-11.21.05:450][ 0]LogMemory: Platform Memory Stats for Windows
[2016.06.01-11.21.05:450][ 0]LogMemory: Process Physical Memory: 312.54 MB used, 312.54 MB peak
[2016.06.01-11.21.05:450][ 0]LogMemory: Process Virtual Memory: 315.70 MB used, 315.70 MB peak
[2016.06.01-11.21.05:450][ 0]LogMemory: Physical Memory: 4609.05 MB used, 8144.94 MB total
[2016.06.01-11.21.05:450][ 0]LogMemory: Virtual Memory: 652.55 MB used, 134217728.00 MB total
[2016.06.01-11.21.05:473][ 0]LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used.
[2016.06.01-11.21.05:794][ 0]LogD3D11RHI: D3D11 adapters:
[2016.06.01-11.21.05:806][ 0]LogD3D11RHI: 0. 'AMD Radeon R7 200 Series' (Feature Level 11_0)
[2016.06.01-11.21.05:806][ 0]LogD3D11RHI: 1002MB of dedicated video memory, 0MB of dedicated system memory, and 4072MB of shared system memory, 2 output[s]
[2016.06.01-11.21.05:807][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2016.06.01-11.21.05:807][ 0]LogD3D11RHI: 0MB of dedicated video memory, 0MB of dedicated system memory, and 4072MB of shared system memory, 0 output[s]
[2016.06.01-11.21.05:807][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2016.06.01-11.21.05:810][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2016.06.01-11.21.05:810][ 0]LogD3D11RHI: Adapter Name: AMD Radeon R7 200 Series
[2016.06.01-11.21.05:810][ 0]LogD3D11RHI: Driver Version: Catalyst 15.8 (internal 15.300.1025.1001)
[2016.06.01-11.21.05:810][ 0]LogD3D11RHI: Driver Date: 12-4-2015
[2016.06.01-11.21.05:810][ 0]LogRHI: Texture pool is 701 MB (70% of 1002 MB)
[2016.06.01-11.21.05:815][ 0]LogD3D11RHI: Async texture creation disabled: no driver support
[2016.06.01-11.21.05:825][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../../Projects/CarGame/CarGame/Intermediate/Shaders/WorkingDirectory/5960/).
[2016.06.01-11.21.05:825][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users//AppData/Local/Temp/UnrealShaderWorkingDir/1E04C7C749EC4FB46A5A36B1CF27F185/'.
[2016.06.01-11.21.05:825][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2016.06.01-11.21.06:575][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2016.06.01-11.21.06:578][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2016.06.01-11.21.06:580][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2016.06.01-11.21.06:583][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2016.06.01-11.21.06:586][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2016.06.01-11.21.06:589][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2016.06.01-11.21.06:591][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2016.06.01-11.21.06:593][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2016.06.01-11.21.06:596][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2016.06.01-11.21.06:598][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2016.06.01-11.21.06:600][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2016.06.01-11.21.06:604][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
[2016.06.01-11.21.06:604][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2016.06.01-11.21.06:605][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
[2016.06.01-11.21.06:619][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2016.06.01-11.21.06:621][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
[2016.06.01-11.21.06:623][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2016.06.01-11.21.06:625][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2016.06.01-11.21.06:628][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2016.06.01-11.21.06:628][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2016.06.01-11.21.06:667][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2016.06.01-11.21.06:703][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 46MB C:/Users//AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
[2016.06.01-11.21.06:703][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users//AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc
[2016.06.01-11.21.06:703][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Projects/CarGame/CarGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2016.06.01-11.21.06:703][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2016.06.01-11.21.06:703][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Projects/CarGame/CarGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2016.06.01-11.21.06:703][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2016.06.01-11.21.06:715][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2016.06.01-11.21.06:727][ 0]LogDerivedDataCache: Using Local data cache path C:/Users//AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2016.06.01-11.21.06:839][ 0]LogInit: Selected Device Profile: [Windows]
[2016.06.01-11.21.06:840][ 0]LogContentStreaming: Texture pool size is 0.00 MB
[2016.06.01-11.21.06:863][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
[2016.06.01-11.21.06:955][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2016.06.01-11.21.06:955][ 0]LogMeshUtilities: No automatic mesh merging module available
[2016.06.01-11.21.06:955][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
[2016.06.01-11.21.07:137][ 0]LogUObjectArray: 27679 objects as part of root set at end of initial load.
[2016.06.01-11.21.07:137][ 0]LogUObjectAllocator: 5591592 out of 0 bytes used by permanent object pool.
[2016.06.01-11.21.07:137][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.06.01-11.21.07:140][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2016.06.01-11.21.07:186][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.06.01-11.21.07:186][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.06.01-11.21.07:257][ 0]LogStreaming:Warning: Failed to file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
[2016.06.01-11.21.07:257][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
[2016.06.01-11.21.07:257][ 0]LogStreaming:Warning: Failed to file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
[2016.06.01-11.21.07:257][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
[2016.06.01-11.21.07:257][ 0]LogStreaming:Warning: Failed to file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
[2016.06.01-11.21.07:257][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
[2016.06.01-11.21.07:657][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2016.06.01-11.21.07:750][ 0]LogAssetRegistry: FAssetRegistry took 0.0212 seconds to start up
[2016.06.01-11.21.07:842][ 0]SourceControl: Info Source control is disabled
[2016.06.01-11.21.07:866][ 0]SourceControl: Info Source control is disabled
[2016.06.01-11.21.07:870][ 0]SourceControl: Info Source control is disabled
[2016.06.01-11.21.07:874][ 0]SourceControl: Info Source control is disabled
[2016.06.01-11.21.07:928][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2016.06.01-11.21.07:978][ 0]LogEngine: Initializing Engine...
[2016.06.01-11.21.08:089][ 0]LogAIModule: Creating AISystem for world NewWorld
[2016.06.01-11.21.08:093][ 0]LogInit: XAudio2 using 'Speakers (2- Corsair Gaming H1500 Headset)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2016.06.01-11.21.08:100][ 0]LogInit: FAudioDevice initialized.
[2016.06.01-11.21.08:119][ 0]LogDerivedDataCache: Saved boot cache 0.02s 46MB C:/Users//AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
[2016.06.01-11.21.08:122][ 0]LogInit: Texture streaming: Enabled
[2016.06.01-11.21.08:134][ 0]LogInit: Transaction tracking system initialized
[2016.06.01-11.21.08:145][ 0]BlueprintLog: New page: Editor Load
[2016.06.01-11.21.08:181][ 0]LocalizationService: Info Localization service is disabled
[2016.06.01-11.21.08:224][ 0]LogConsoleResponse:Display:
[2016.06.01-11.21.08:302][ 0]LogCook:Display: Max memory allowance for cook 8192mb
[2016.06.01-11.21.08:302][ 0]LogCook:Display: Mobile HDR setting 1
[2016.06.01-11.21.08:302][ 0]LogCook:Display: Done creating registry. It took 0.00s.
[2016.06.01-11.21.08:327][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/CarGame/CarGame/Content/' took 0.01s
[2016.06.01-11.21.08:327][ 0]SourceControl: Info Source control is disabled
[2016.06.01-11.21.08:327][ 0]Cmd: MAP LOAD FILE="../../../../../../Projects/CarGame/CarGame/Content/VehicleBP/Maps/VehicleExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2016.06.01-11.21.08:328][ 0]LightingResults: New page: Lighting Build
[2016.06.01-11.21.08:329][ 0]MapCheck: New page: Map Check
[2016.06.01-11.21.08:329][ 0]LightingResults: New page: Lighting Build
[2016.06.01-11.21.08:721][ 0]LogAIModule: Creating AISystem for world VehicleExampleMap
[2016.06.01-11.21.08:735][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2016.06.01-11.21.08:735][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2016.06.01-11.21.08:760][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 25.196ms to complete.
[2016.06.01-11.21.08:760][ 0]LogFileHelpers: Loading map 'VehicleExampleMap' took 0.433
[2016.06.01-11.21.08:865][ 0]LogCollectionManager: Loaded 0 collections in 0.000824 seconds
[2016.06.01-11.21.08:905][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/CarGame/CarGame/Saved/Collections/' took 0.01s
[2016.06.01-11.21.08:905][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/CarGame/CarGame/Content/Developers//Collections/' took 0.01s
[2016.06.01-11.21.08:905][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/CarGame/CarGame/Content/Collections/' took 0.01s
[2016.06.01-11.21.08:905][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds
[2016.06.01-11.21.08:913][ 0]LogContentBrowser: Native class hierarchy populated in 0.0062 seconds. Added 1980 classes and 346 folders.
[2016.06.01-11.21.08:915][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2016.06.01-11.21.08:915][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2016.06.01-11.21.08:916][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0007 seconds. Added 12 classes and 0 folders.
[2016.06.01-11.21.08:918][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders.
[2016.06.01-11.21.08:922][ 0]LogContentBrowser: Native class hierarchy updated for 'SuperSearch' in 0.0007 seconds. Added 1 classes and 2 folders.
[2016.06.01-11.21.08:946][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0007 seconds. Added 0 classes and 0 folders.
[2016.06.01-11.21.08:948][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 1 classes and 2 folders.
[2016.06.01-11.21.08:965][ 0]LogCrashTracker: Crashtracker disabled due to settings.
[2016.06.01-11.21.08:970][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
[2016.06.01-11.21.08:994][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 1 classes and 2 folders.
[2016.06.01-11.21.08:995][ 0]LogLoad: Full Startup: 4.15 seconds (BP compile: 0.07 seconds)
[2016.06.01-11.21.08:995][ 0]LogExternalProfiler: Found external profiler: VSPerf
[2016.06.01-11.21.08:995][ 0]LogExternalProfiler: Using external profiler: VSPerf
[2016.06.01-11.21.09:004][ 0]LogOcInput: OculusInput pre-init called
[2016.06.01-11.21.09:031][ 0]LogAssetRegistry: Asset discovery search completed in 1.3021 seconds
[2016.06.01-11.21.09:031][ 0]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
[2016.06.01-11.21.09:031][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000014 seconds (updated 0 objects)
[2016.06.01-11.21.09:050][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2016.06.01-11.21.09:157][ 0]LogRenderer: Reallocating scene render targets to support 1208x580 (Frame:2).
[2016.06.01-11.21.09:337][ 1]LogFileCache: Retrieving MD5 hashes for directory 'D:/Projects/CarGame/CarGame/Content/' took 0.32s
[2016.06.01-11.21.11:322][169]LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0009 seconds. Added 108 classes and 0 folders.
[2016.06.01-13.45.01:952][219]LogRenderer: Reallocating scene render targets to support 1208x588 (Frame:10).
[2016.06.01-13.45.22:862][262]LogVSAccessor:Warning: Visual Studio is open but could not be queried - it may be blocked by a modal operation
[2016.06.01-15.19.52:551][ 13]LogEditorViewport: Clicking on Actor (LMB): SkeletalMeshActor (MakeHuman)
[2016.06.01-15.20.20:965][996]LogActorComponent: UnregisterComponent: (/Engine/Transient.MovementComp) Not registered. Aborting.
[2016.06.01-15.20.21:098][996]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2016.06.01-15.20.21:153][996]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
[2016.06.01-15.20.21:336][997]Cmd: QUIT_EDITOR
[2016.06.01-15.20.21:421][997]LogExit: Preparing to exit.
[2016.06.01-15.20.22:674][997]LogExit: Editor shut down
[2016.06.01-15.20.22:675][997]LogExit: Transaction tracking system shut down
[2016.06.01-15.20.22:842][997]LogObj: Freed 0b from 0 cluster array pools.
[2016.06.01-15.20.22:842][997]LogExit: Object subsystem successfully closed.
[2016.06.01-15.20.22:862][997]LogD3D11RHI: Shutdown
[2016.06.01-15.20.22:862][997]LogD3D11RHI: CleanupD3DDevice
[2016.06.01-15.20.22:985][997]LogD3D11RHI: ~FD3D11DynamicRHI
[2016.06.01-15.20.23:012][997]LogDerivedDataCache: Shutdown
[2016.06.01-15.20.23:012][997]LogModuleManager: Shutting down and abandoning module BlueprintGraph (206)
[2016.06.01-15.20.23:012][997]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (205)
[2016.06.01-15.20.23:013][997]LogModuleManager: Shutting down and abandoning module CrashTracker (204)
[2016.06.01-15.20.23:013][997]LogModuleManager: Shutting down and abandoning module SceneOutliner (203)
[2016.06.01-15.20.23:013][997]LogModuleManager: Shutting down and abandoning module SuperSearch (202)
[2016.06.01-15.20.23:013][997]LogModuleManager: Shutting down and abandoning module WidgetCarousel (201)
[2016.06.01-15.20.23:013][997]LogModuleManager: Shutting down and abandoning module AddContentDialog (200)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module GameplayTags (199)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module EditorWidgets (198)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module CollectionManager (197)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module StatsViewer (196)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module FoliageEdit (195)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module LandscapeEditor (194)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module ActorPickerMode (193)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module GeometryMode (192)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module TextureAlignMode (191)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module BspMode (190)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module PlacementMode (189)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module AutomationWorker (188)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module CharacterAI (187)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module SmartSnapping (186)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module ViewportSnapping (185)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module LogVisualizer (184)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (183)
[2016.06.01-15.20.23:018][997]LogModuleManager: Shutting down and abandoning module IntroTutorials (182)
[2016.06.01-15.20.23:019][997]LogModuleManager: Shutting down and abandoning module EditorLiveStreaming (181)
[2016.06.01-15.20.23:019][997]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (180)
[2016.06.01-15.20.23:019][997]LogModuleManager: Shutting down and abandoning module HTML5PlatformEditor (179)
[2016.06.01-15.20.23:019][997]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (178)
[2016.06.01-15.20.23:641][997]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (177)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (176)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (175)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module MergeActors (174)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module SizeMap (173)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module TreeMap (172)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module ReferenceViewer (171)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module LocalizationService (170)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (169)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module HardwareTargeting (168)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (167)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module UndoHistory (166)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module UserFeedback (165)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module XmlParser (164)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module Blutility (163)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (162)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (161)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module InputBindingEditor (160)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (159)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module SettingsEditor (158)
[2016.06.01-15.20.23:642][997]LogModuleManager: Shutting down and abandoning module ProjectLauncher (157)
[2016.06.01-15.20.23:643][997]LogModuleManager: Shutting down and abandoning module SessionFrontend (156)
[2016.06.01-15.20.23:643][997]LogModuleManager: Shutting down and abandoning module ProfilerClient (155)
[2016.06.01-15.20.23:643][997]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (154)
[2016.06.01-15.20.23:643][997]LogModuleManager: Shutting down and abandoning module DeviceManager (153)
[2016.06.01-15.20.23:674][997]LogModuleManager: Shutting down and abandoning module AutomationController (152)
[2016.06.01-15.20.23:674][997]LogModuleManager: Shutting down and abandoning module AutomationWindow (151)
[2016.06.01-15.20.23:674][997]LogModuleManager: Shutting down and abandoning module Layers (150)
[2016.06.01-15.20.23:674][997]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (149)
[2016.06.01-15.20.23:674][997]LogModuleManager: Shutting down and abandoning module DetailCustomizations (148)
[2016.06.01-15.20.23:674][997]LogModuleManager: Shutting down and abandoning module PackagesDialog (147)
[2016.06.01-15.20.23:674][997]LogModuleManager: Shutting down and abandoning module Persona (146)
[2016.06.01-15.20.23:674][997]LogModuleManager: Shutting down and abandoning module Kismet (145)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module GraphEditor (144)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module ClassViewer (143)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module Toolbox (142)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module ModuleUI (141)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module MovieSceneTools (140)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module OutputLog (139)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module GammaUI (138)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module Documentation (137)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (136)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module AnalyticsET (135)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module Analytics (134)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module PortalServices (133)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module PortalRpc (132)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module MessagingRpc (131)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module AITestSuite (130)
[2016.06.01-15.20.23:675][997]LogModuleManager: Shutting down and abandoning module GameplayDebugger (129)
[2016.06.01-15.20.23:676][997]LogModuleManager: Shutting down and abandoning module AIModule (128)
[2016.06.01-15.20.23:676][997]LogModuleManager: Shutting down and abandoning module ProfilerService (127)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module TaskGraph (126)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module SlateRemote (125)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module SteamVRController (124)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module SteamVR (123)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (122)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module OculusLibrary (121)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module OculusInput (120)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (119)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module CableComponent (118)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (117)
[2016.06.01-15.20.23:817][997]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (116)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module HTML5Networking (115)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (114)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module PluginBrowser (113)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module EpicSurvey (112)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module DesktopPlatform (111)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (110)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module UObjectPlugin (109)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (108)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (107)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module SourceControl (106)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module GitSourceControl (105)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (104)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (103)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (102)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module MeshPaint (101)
[2016.06.01-15.20.23:818][997]LogModuleManager: Shutting down and abandoning module HotReload (100)
[2016.06.01-15.20.23:819][997]LogModuleManager: Shutting down and abandoning module MainFrame (99)
[2016.06.01-15.20.23:819][997]LogModuleManager: Shutting down and abandoning module LevelEditor (98)
[2016.06.01-15.20.23:821][997]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (97)
[2016.06.01-15.20.23:834][997]LogModuleManager: Shutting down and abandoning module AssetRegistry (96)
[2016.06.01-15.20.24:048][997]LogModuleManager: Shutting down and abandoning module ContentBrowser (95)
[2016.06.01-15.20.24:049][997]LogModuleManager: Shutting down and abandoning module Paper2DEditor (94)
[2016.06.01-15.20.24:049][997]LogModuleManager: Shutting down and abandoning module CarGame (93)
[2016.06.01-15.20.24:049][997]LogModuleManager: Shutting down and abandoning module UdpMessaging (92)
[2016.06.01-15.20.24:149][997]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (91)
[2016.06.01-15.20.24:149][997]LogModuleManager: Shutting down and abandoning module Paper2D (90)
[2016.06.01-15.20.24:149][997]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (89)
[2016.06.01-15.20.24:149][997]LogModuleManager: Shutting down and abandoning module Media (88)
[2016.06.01-15.20.24:149][997]LogModuleManager: Shutting down and abandoning module WmfMedia (87)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module MediaAssets (86)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (85)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (84)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (83)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (82)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module PropertyEditor (81)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (80)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module FunctionalTesting (79)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (78)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (77)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module MessageLog (76)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module Sequencer (75)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module AssetTools (74)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module UMGEditor (73)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module UMG (72)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module SlateReflector (71)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module Slate (70)
[2016.06.01-15.20.24:150][997]LogModuleManager: Shutting down and abandoning module EditorStyle (69)
[2016.06.01-15.20.24:155][997]LogModuleManager: Shutting down and abandoning module SessionServices (68)
[2016.06.01-15.20.24:155][997]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (67)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (66)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module XAudio2 (65)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module Networking (63)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module Core (62)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module KismetCompiler (61)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module PhysXFormats (60)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module MeshUtilities (59)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module CookingStats (58)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module DerivedDataCache (57)
[2016.06.01-15.20.24:156][997]LogDerivedDataCache: Shutdown
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (56)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (55)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (54)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (53)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (52)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (51)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (50)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module ImageWrapper (49)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (48)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (47)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (46)
[2016.06.01-15.20.24:156][997]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (45)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (44)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (43)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (42)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (41)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (40)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module Messaging (39)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (38)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (37)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (36)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module Android_MultiTargetPlatform (35)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (34)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (33)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (32)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (31)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (30)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (29)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (28)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (27)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (26)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (25)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (24)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module TargetPlatform (23)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module InputCore (22)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module Settings (21)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (19)
[2016.06.01-15.20.24:157][997]LogModuleManager: Shutting down and abandoning module HTTP (18)
[2016.06.01-15.20.26:160][997]LogModuleManager: Shutting down and abandoning module XMPP (17)
[2016.06.01-15.20.26:160][997]LogModuleManager: Shutting down and abandoning module OculusRift (16)
[2016.06.01-15.20.26:160][997]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (15)
[2016.06.01-15.20.26:160][997]LogModuleManager: Shutting down and abandoning module TextureCompressor (14)
[2016.06.01-15.20.26:161][997]LogModuleManager: Shutting down and abandoning module ShaderCore (13)
[2016.06.01-15.20.26:161][997]LogModuleManager: Shutting down and abandoning module Landscape (12)
[2016.06.01-15.20.26:161][997]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (11)
[2016.06.01-15.20.26:175][997]LogModuleManager: Shutting down and abandoning module OpenGLDrv (10)
[2016.06.01-15.20.26:175][997]LogModuleManager: Shutting down and abandoning module D3D11RHI (9)
[2016.06.01-15.20.26:175][997]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (8)
[2016.06.01-15.20.26:175][997]LogModuleManager: Shutting down and abandoning module Renderer (7)
[2016.06.01-15.20.26:175][997]LogModuleManager: Shutting down and abandoning module Engine (6)
[2016.06.01-15.20.26:175][997]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
[2016.06.01-15.20.26:175][997]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
[2016.06.01-15.20.26:175][997]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
[2016.06.01-15.20.26:175][997]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
[2016.06.01-15.20.26:175][997]LogModuleManager: Shutting down and abandoning module PakFile (1)
[2016.06.01-15.20.26:178][997]LogExit: Exiting.
[2016.06.01-15.20.26:184][997]Log file closed, 06/01/16 16:20:26
CarGame_2.log