my switch_devices work differently in pre-game, in-session (UEFN), and in a private map?

Summary

I’m trying to create game options in my map, like if the switch is activated, players will have build. But for some reason, it doesn’t work in a private island, even though it works in a session on UEFN.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Create a pre-game lobby with a switch that toggles an Item Granter on or off based on its initial state.

Expected Result

The system will work.

Observed Result

The system will work in a UEFN session but not in a private island.

Platform(s)

PC

Island Code

0220-5920-8075

Additional Notes

The switches are also very weird because they are flipped in a private island compared to the UEFN session and the buttons are not working to.