The overridden shadow resolution is 1028. I have not been having this problem in other projects but now my mesh is handmade and over 1000m wide. If some one can make any suggestions I would welcome them.
The floor is actually going to be a landscape in the future and it is not casting any shadows. How high res would you recommend I use the build time for lighting is already quite high with that simple scene.
I have. I also realized that dynamic lighting work fine for those few large meshes when I turn up the shadow distance. For other meshes I will just use static lighting as they will be much smaller thanks for the help though.