I have done everything, from changing volumetric scattering, lens aperture, focus and more and I still get this.
I have changed the glass material to before DOF and stills the same
I have removed the window and still the same
Is frustrating because the takes on the viewport looks stuning, and in the render looks really bad
These are my console output commands
Im also using 160 samples before starting to render the first frame inside anti-alising
My viewport looks like this
My render like this
Here is a complete video
Let me know what Im doing wrong, thanks in advance