My project always crashing

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000038

UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
kernel32
ntdll
I did some research and I think I’m getting such an error because of the tree I added, but how can I remove that tree without opening my project?

Whats the last time you Checked-In Changes ?

I just added some trees and now I can’t enter the map

but now I have such a sign on my islands and I wonder how to fix it.
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I would move them somewhere incase its not the issue and you want to put them back. Otherwise its OK to delete them if you don’t care if they’re gone

thats the download icon, which indicates your files are not stored locally according to UEFN.

I found 2 notes about the tree, so should I delete them now?

how can i fix that

OOps I accidently edited my other post above with a reply.

I would move them somewhere incase its not the issue and you want to put them back. Otherwise its OK to delete them if you don’t care if they’re gone

I deleted the files, so how do I find my map from here?


still have the same icon

The download icon is a bit of an issue,
First go to windows explorer and goto your Documents Folder/Fortnite Projects and MOVE your islands Project Folder, somewhere else on your harddrive

I’m a bit worried because the pic you posted above with .urc & Plugins folder should have two files below them.

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When I do it from the browse option, the files you mentioned appear, but when I click on the island, it is like this
image

Exit UEFN
Once you move the entire S folder (I’m assuming thats the name of your project) from the Fortnite Projects folder,
load up UEFN again and click on your project with the download icon to download the project file and it will try to open it.
Hopefully it works and the island is there.
It may load up empty.

yeah its empty

OK Now close UEFN and copy your project files back to Fortnite Projects folder and replace the new one

the map opens but it is empty and there is a copy next to the name

Do you now have two of these projects in the Fortnite Projects folder ?

yeah but one is copy
image

with UEFN closed, check the size of both, delete the smaller one and make sure to rename it to original name