My progect. Work in progress

Switched gears to VFX! :sparkles:
Updated weapon trail effects – new trail design and unique attachment points for each weapon mean unique trajectories for every weapon!

Development of the game Rekesh Gaal is in full swing!

Worked on new skills this week!

Here’s a video of these skills in action!

Another skill is ready!

Basic version showcase, with our prisoner pals taking a beating as always! :fist_right::fist_left:

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:crossed_swords: New Skill Showcase! :crossed_swords:

This week, I wrapped up the base version of another exciting skill! While it doesn’t pack a huge punch, it infects enemies, weakening them significantly for a short duration!