Hi Guys,
I am using the advanced vehicle template. I have an issue though, whenever I put A mesh into the level it appears pitch black after building.
Before building it isn’t pitch black, but after building the lighting it appears black. The landscape is not black, so isn’t the advanced car.
Any reason why this could be happening?
Were those placed with the foliage tool?
Yes they were. Though I have tried placing the mesh separately and still turned black after light build
Solved the issue… nooby mistake, I didn’t realize I had to create a UV map in blender first woops. clicking u then smart UV project in blender while the mesh is selected in edit mode solved this issue