I don’t know if this will work sharing a material this way, but here is the link. For some reason it’s not texured. As in the leaves on the tree are only green. The material itself works as intended, (subsurface scattering looks really good), but it’s only green, no texture.
I followed this screenshot of a node tree, posted here. This is my result. The trees have no texture.. But If I connect the Albedo alpha masked texure to the Base color output, All of my subsurface scattering on the leaves material is lost.