I’m trying to render some of my 3D models and I have everything ready, but when I render my sequences the project keeps changing my Material Quality Level. Is there an option that I am forgetting of turning it on or off?
These is how it is chnging my material:
LOL I FIXED IT!!
If this is happening to you, the only thing that you need to do is to force the material on the Level Blueprint and Execute a Console Command (r.MaterialQuakityLevel 3) to have you final settings as Epic.