My map wont validate and i just made it yesterday HELP!!!

Reference ID

6c483265-407e-3bbe-7234-c4bc5cdb252c

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Summary

Hey guys so I just made a new map yesterday and ive only used the stuff from fortnite creative but now im trying to go back on and it wont validate. I dont really know what this means im very new to this but please find error log in the additional comments.

Steps to Reproduce

Create a map, place a player spawn, Change the spawn settings, log off, come back on

Expected Result

I have no idea

Observed Result

I cant get back onto my map to try it

Platform(s)

windows

Additional Notes

Here is the error log for reference

LogValkyrie: Gathering intermediate assets to delete took 0.0 seconds
LogValkyrie: Intermediate assets cleanup took 0.0 seconds in total
LogValkyrieSummary: Starting Project Upload - Content Service
LogValkyrieSummary: Syncing project MyProjectA
LogValkyrie: Saving project MyProjectA source control settings to disk took 0.00 sec
LogValkyrie: Syncing project MyProjectA with content service took 0.96 sec
LogValkyrieValidation: Display: Selecting allow lists for role ‘VKCreateUGC’
LogValkyrieValidation: Error: Found disallowed object type /CRD_PlayerSpawn/Materials/M_EnemyRangeVisualization.M_EnemyRangeVisualization, Referenced by:Content/ExternalActors/Giant_Box_trail/5/ER/KZQJP1MKFN37FDULEGWPAF.uasset,Content/ExternalActors/Giant_Box_trail/2/XS/ZVSIXC2NHG8N8H5NZ9L8II.uasset,Content/ExternalActors/Giant_Box_trail/4/C4/XO0ZCHN0NM9BS0CCAAS6DM.uasset,Content/ExternalActors/Giant_Box_trail/9/WB/2RA3ST2YDFU162JAEE4HNO.uasset, Plugin mount point:/MyProjectA.
LogValkyrieValidation: Error: Found disallowed object type /Game/Athena/Playset/PlayerStartPlateTeamDisplay_PlayerFacing_2Axis.PlayerStartPlateTeamDisplay_PlayerFacing_2Axis, Referenced by:Content/ExternalActors/Giant_Box_trail/A/NE/X7I6NWCGWR2PSLK8788N6S.uasset, Plugin mount point:/MyProjectA.
LogValkyrieValidation: Error: Found disallowed object type /Game/Creative/Devices/Generic/Materials/MI_CP_Device_GenericBaseBeam_01_Placed.MI_CP_Device_GenericBaseBeam_01_Placed, Referenced by:Content/ExternalActors/Giant_Box_trail/A/NE/X7I6NWCGWR2PSLK8788N6S.uasset, Plugin mount point:/MyProjectA.
LogValkyrieValidation: Error: Found disallowed object type /Game/Creative/Devices/TeamSettings/Materials/MI_CP_Device_TeamSettings_Placed_02.MI_CP_Device_TeamSettings_Placed_02, Referenced by:Content/ExternalActors/Giant_Box_trail/A/NE/X7I6NWCGWR2PSLK8788N6S.uasset, Plugin mount point:/MyProjectA.
LogValkyrieValidation: Error: Found disallowed object type /Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBase_01.CP_Device_GenericBase_01, Referenced by:Content/ExternalActors/Giant_Box_trail/A/NE/X7I6NWCGWR2PSLK8788N6S.uasset, Plugin mount point:/MyProjectA.
LogValkyrieValidation: Error: Found disallowed object type /Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBaseBeam_01.CP_Device_GenericBaseBeam_01, Referenced by:Content/ExternalActors/Giant_Box_trail/A/NE/X7I6NWCGWR2PSLK8788N6S.uasset, Plugin mount point:/MyProjectA.
LogValkyrieValidation: Error: Found disallowed object type /Game/Creative/Devices/TeamSettings/Meshes/CP_Device_TeamSettings_01.CP_Device_TeamSettings_01, Referenced by:Content/ExternalActors/Giant_Box_trail/A/NE/X7I6NWCGWR2PSLK8788N6S.uasset, Plugin mount point:/MyProjectA.
LogValkyrieValidation: Error: Found disallowed object type /Game/Creative/Devices/StormController/Meshes/S_StormController.S_StormController, Referenced by:Content/ExternalActors/Giant_Box_trail/8/LB/4PKQ427O7HWANEMC0UL06J.uasset, Plugin mount point:/MyProjectA.
UEFNValidation: Error: Found disallowed object type /CRD_PlayerSpawn/Materials/M_EnemyRangeVisualization.M_EnemyRangeVisualization, Referenced by:See below for asset list, Plugin mount point:/MyProjectA.
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.BP_Creative_Player_Spawner_Prop_C_UAID_02F80950110906CE01_1946292415
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.BP_Creative_Player_Spawner_Prop_C_UAID_02F80950110906CE01_1962760416
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.BP_Creative_Player_Spawner_Prop_C_UAID_02F80950110901CE01_1097560521
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.BP_Creative_Player_Spawner_Prop_C_UAID_02F80950110906CE01_1940581414
UEFNValidation: Error: Found disallowed object type /Game/Athena/Playset/PlayerStartPlateTeamDisplay_PlayerFacing_2Axis.PlayerStartPlateTeamDisplay_PlayerFacing_2Axis, Referenced by:See below for asset list, Plugin mount point:/MyProjectA.
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.Device_TeamSettings_V2_C_UAID_02F80950110907CE01_1987411596
UEFNValidation: Error: Found disallowed object type /Game/Creative/Devices/Generic/Materials/MI_CP_Device_GenericBaseBeam_01_Placed.MI_CP_Device_GenericBaseBeam_01_Placed, Referenced by:See below for asset list, Plugin mount point:/MyProjectA.
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.Device_TeamSettings_V2_C_UAID_02F80950110907CE01_1987411596
UEFNValidation: Error: Found disallowed object type /Game/Creative/Devices/TeamSettings/Materials/MI_CP_Device_TeamSettings_Placed_02.MI_CP_Device_TeamSettings_Placed_02, Referenced by:See below for asset list, Plugin mount point:/MyProjectA.
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.Device_TeamSettings_V2_C_UAID_02F80950110907CE01_1987411596
UEFNValidation: Error: Found disallowed object type /Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBase_01.CP_Device_GenericBase_01, Referenced by:See below for asset list, Plugin mount point:/MyProjectA.
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.Device_TeamSettings_V2_C_UAID_02F80950110907CE01_1987411596
UEFNValidation: Error: Found disallowed object type /Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBaseBeam_01.CP_Device_GenericBaseBeam_01, Referenced by:See below for asset list, Plugin mount point:/MyProjectA.
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.Device_TeamSettings_V2_C_UAID_02F80950110907CE01_1987411596
UEFNValidation: Error: Found disallowed object type /Game/Creative/Devices/TeamSettings/Meshes/CP_Device_TeamSettings_01.CP_Device_TeamSettings_01, Referenced by:See below for asset list, Plugin mount point:/MyProjectA.
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.Device_TeamSettings_V2_C_UAID_02F80950110907CE01_1987411596
UEFNValidation: Error: Found disallowed object type /Game/Creative/Devices/StormController/Meshes/S_StormController.S_StormController, Referenced by:See below for asset list, Plugin mount point:/MyProjectA.
UEFNValidation: Error: /MyProjectA/Giant_Box_trail.Giant_Box_trail:PersistentLevel.Device_StormControllerBasic_V2_C_UAID_02F80950110900CE01_1800440336
LogValkyrieSummary: Project MyProjectA failed to update
LogValkyrieActivityTracker: Warning: Upload → Fail Activity: MyProjectA - Project validation failed
LogValkyrie: Unable to play: Validation failed
LogValkyrieActivityTracker: Warning: Upload → Fail Activity: UploadProjects - All uploads failed with errors

Hello,

Have you changed the materials on any of the built-in devices? Does “M_EnemyRangeVisualization” look familiar to you?

Focus on the objects listed after the “Found disallowed object type” error. (Like GenericBaseBeam and Device_TeamSettings etc)

Delete them and see if it will validate, then re-add them one by one.

Hi havent changed anything on the devises but I will try deleting them then readding and get back to you

deleted everything on the map and it still wont validate

Are you still seeing any “UEFNValidation: Error: Found disallowed object type” errors in the log?

To be clear, the idea is to delete them, see if validation errors still occur. (Not to delete and readd them)

Then if it is an asset that seems like it should be valid, a bug report could be created for that asset.