I’m not too sure what the problem is, but I setup a new GPU emitter to spawn some really nice lava spray effects. It’s set burst and triggered by the spawning of my little demon. But it spawns less and less, directly related to how long I’ve been playing, until nothing comes out. It’s like it never resets, but it should be completely destroyed and remade every time it’s spawned. The Emitter is set to be destroyed. I’ve even set it to “KIll on Deactive” and “Kill on Complete”.
Interestingly, I have a non-GPU emitter to do the same thing, albeit far less impressive, and it always resets when it’s called and always gives the same results everytime. I’ve even carefully matched the settings between the two for their Burst setup, and the non-GPU one never sputters out.