hello,I wanted to run a game under unrealengine when suddenly it shows me this LowLevelFatalError [File:Unkown] [Line: 258]
Direct3DDevice-> CreateComputeShader((void*)CodePtr, CodeSize,
nullptr, Shader->Resource.GetInitRefrence0) failed
at
D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RH/Priv
ate/D3D11Shaders.cpp:356
with error E_INVALIDARG
Hah, that is odd.
CreateComputeShader file D3D11Shaders.cpp exists on line 258 in UE5 , not UE4, where it is line 356. This is not a GPU crash btw, I don’t see any solution in that UE5 documentation. Just another UE oddity.
*Since the line numbers match method names in the same files but different engine versions… that is probably a clue. are you migrating from A to B? somehow mixing them up? cache? It’s a guess.
*You should probably post more of the log, because there will be more info to trace.
my poppy playtime chapter 2 gives this error I will also send the error here: lowlevelfatalerror [file:unknown] [line: 258] 3ddevice-> createcomputeshader((void*)codeptr, codesize, nullptr, shader-> resourse.getlnitreference()) failed at d:/build/++ue4/sync/engine/source/runtime/windows/d3d11rhi/private/d3d11shaders. cpp:356 with error e_invalidarg
Hi! I had this error with Conrad Stevenson’s Paranormal PI and I fixed it like this:
Right-click on “the game” and “Properties”.
Under the General section, you’ll find out “Launch Options”.
Here just type -dx12 close this tab and run the game.
It worked for me.
Hello, after almost a year in the case I want to contribute…
I am trying to play Truck World: Driving School but when I open it it opens “normally” and then the following appears:
The UE4-TWDS Game has crashed and will close
LowLevelFatalError [File:Unknown] [Line:684] pResource->Map[Subresource, pReadRange, reinterpreted_cast<void**>(&pData)) Failed at
d:\build\ ++ue4\sync\engine\source\runtime\d3d12rhi\private\D3D12RHIPrivate.h:1181
with error DXGI_ERROR_DEVICE_REMOVED with Reason:
DXGI_ERROR_DEVICE_HUNG
My PC only has 1 hard drive (C:), I made my computer not slow, it was optimal for video games, I deleted the cache of my computer and Steam (where the game was purchased), uninstalled and returned to install the game, “solve” the “problems” with the game files, “repair” them and then try to run it before that alert appeared, but the game crashes anyway and I don’t know why it is due to an error of programming, to an internal error of the Unreal Engine, a game error, a game installation problem, or something that I, the user, did wrong and that is why the error appears, so how do we solve this conflict, why do I want to? play my game but I can’t deal with that problem
If there is any documentation or something that is helpful, tell me so that I can do something to progress on this error and be able to solve it.
i see lot of reactions from developers … seems t be easy bug about shader or typo … might be related to old videocards /// can just someone look into ? or you know just to ask for money every 2 min in games for every breathe