Hey thanks for the help, I’ve set lumen scene detail up to 4, I don’t care about FPS I just like photorealism, I’ve clicked on the lamp mesh and checked the emissive light source option, but nothing has changed, actually the way I did was using one spot light facing the ceiling. If I bake light the photons bouncing on the ceiling light the room perfectly, with lumen as soon as I don’t look directly at the light I get a pitch black scene. Is there anything more that I’m missing?
Maybe since I’m not using a rtx graphic card I can’t get the lumen indirect light effect?