Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Summary
I’ve been working on a map where i’d use some prefabs as filler, when i look in UEFN it’s fine but when i Push changes the prefab will be teleported into the air or into other buidlings.
Steps to Reproduce
-Place prefab
-Do slight adjustments to the prefab (place walls, stairs, fence whatever)
-Push changes in UEFN
-When the map starts, the prefab will have teleported to a random location (other buildings, into the air)
-It’ll look normal in UEFN, but when you’re playing through Fortnite the buildings are not where they’re supposed to.
Expected Result
Well, i’d expect the prefabs to be where i placed them in the first place?
Observed Result
Place prefab, add something to the prefab and, Push Changes through UEFN and watch the prefab teleport somewhere random.
Platform(s)
PC
Island Code
1500-3354-3270