My character is no longer spawning?

I have a spawner that I made that is supposed to spawn the blueprint of the character, but it is not creating the character. What steps can I take that could solve this issue, I am willing to share any information to this solved.

Okay I have been messing with it some and it is spawning other actors, but for some reason it is not spawning my character actor.

In world settings, is the characterBP you want selected?

Yes it is

I really badly need to get this fixed since it is the only issue that suddenly appeared after I deleted a folder that had nothing in it

I have been investigating and It appears as if it is trying to spawn the actor because it is giving it a name, but then the actor is never created into the level. I even checked the outliner and the character is not there but yet it gave an actor that isnt there a name?

And you have a spawn point in your level?

I do. It was working just fine until I deleted an empty folder and now it no longer wants to spawn the player character.

Okay. I decided to delete the old Player Start and put a new one and it is now saying bad size. No matter where I put it, it keeps saying bad size.

Try packaging the game, it’ll tell you whats missing

It sounds like you deleted a folder that appeared empty but probably had a redirector in it to something important, you can try right clicking and selecting fix up redirectors, or re-creating whatever file is “Missing”

I tried fixing the redirectors for the folder that everything is in but it still did not work. Is there a way to fix the redirectors for every blueprint?

Blueprint Runtime Error: “Attempted to access BP_GalliumBall_C_1 via property CallFunc_GetPlayerPawn_ReturnValue, but BP_GalliumBall_C_1 is not valid (pending kill or garbage)”. Node: Set Actor Location Graph: EventGraph Function: Execute Ubergraph BP Gallium Spawn Blueprint: BP_GalliumSpawn

This is the error that it makes when the character is “spawned”.

Right click on the content folder itself and do fix redirectors,

Idk what BP_GalliumBall is but if its something you made you gotta recreate it in the same place it was first made

One cannot simply delete things in unreal engine, its the most frustrating thing

You have to open up reference viewer and make sure nothing is refrencing it or you’ll have a problem somewhere eventually, sometimes they show up like this, sometimes not until you go to package it

Deleting the node set actor location may work if that’s a link, you’d then have to save,compile,fix redirectors and add that node again

I never moved the Character which is gallium ball. I only moved some devices such as a start point checkpoint etc. I have tried fixing redirectors several times but with no success. I also tried creating a new character also with no success.

I found the problem it turns out that the skybox I had to recreate was not hollow so it was not spawning the player. Also the same reason it kept saying bad size. I would have never thought of this being the issue. I feel so dumb.

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