My character cannot cast to their controller in seamless travel

Hey @Bradjoe1!

So we need to know what’s in the “Spawn all Players” Event. You are correct in assuming it isn’t being assigned. It might be stomping if there’s more than one player- check this thread for the solution to that!

If it’s just one player, chances are it’s here in the code you’ve posted (Except the Spawn All Players event, it could be in there).

If I remember correctly the output NewPlayer on the “Event Handle Starting New Player” returns a pawn. Try using a “GetController” there and using that as your object for the BasicPlayerController- and throw a print string on the cast failed option! :slight_smile: