My AI gets stuck on the curved Stair brush

Hi all,

My AI sometime gets stuck on the stair brush while patrolling. Does someone know how to Fix this simple problem?

It depends on navmesh generation setup and you character’s movement properties (like max slope angle or step height). And posting images always helps the discussion :wink:



so is the problem related with the character controller or the navmesh? I don’t understand where is the limit…

Navmesh is generated for certain Agent properties, but you also need to remember it’s limited by its resolution (voxel size). Ideally, you’d settle on agent’s properties and then tweak navemsh generation parameters to get the best result.