This is zhouxiang.
I am a student from China.
I’ve been using UE4 for a couple of months now, just trying to learn some basic stuff.
This is my first try at building water shader.
I built this water shader by following a youtube video.
Do you guys have any suggestions???
Also I wanna ask you guys, what does the cosine means and how does it work???
I couldn’t tell the difference between set it to 15 or 7…
And, what do you guys think of my normal map???
Is it supposed to be looked like that??
I build it myself using blender.
How am I gonna make this water more complex, like not looks so dull.