Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Devices
Summary
When calling Enable() or Disable() on Mutator Zone, although it doesn’t give you an error, it doesn’t affect the device. Same thing happens with TeleportTo or MoveTo.
Steps to Reproduce
- Place mutator zone on the island
- Create reference to that mutator zone in verse file
- Call Enable() or Disable() on that device
Expected Result
The mutator zone would be enabled or disabled after calling the function
Observed Result
Nothing happens. If Mutator Zone is enabled in UEFN it will stay enabled after calling Disable(), and vice versa.
Platform(s)
PC