If I create String array variable in the Structure for the Table, which I would like to use in the Mutable setup as an array of the tags for the Mesh section node, such variable is not visible on the output of the table in CO (even if I create some default values for the variable in the struct). Am I missing something or this is a bug?
Arrays of any kind aren’t supported in Mutable yet. I had wanted to do a similar thing and wasn’t able to. Hopefully it’s something they will support in the future.
Well, sadly it seems the string class on the output is not supported at all.
Hey there,
I’m sorry for the delay. Currently, they are not supported, but I’ll raise this and tags as something to possibly support to the dev team.
In Unreal 5.7 preview, there is a new concept of Dataless Mutable. This might include a workflow that is better set up for the data you are trying to push around there.
Dustin