MUTABLE : Mutable Clothing Plugin

We have this new warning with 5.6 asking us to activate the mutable cloth plugin. I tried to find what it’s adding and I don’t understand the use? I can find very little detail in the unreal 5.6 patch note and no online documentation. Cloth still works fine without the plugin, so what exactly does it activate? What can I do to test this plugin?

LogMutable: Warning: MutableClothing plugin could not be found. Make sure the plugin is enabled if you want to use advanced clothing features.

We looked into the code and it seems to activate this function: bAllowClothingPhysicsEditsBut still, I don’t know exactly what it does since cloth physics still works without the plugin.

Steps to Reproduce

Hey there,

The Mutable Cloth plugin is an extrapolation of all of the cloth code into its own plugin so that we can continue to improve cloth functions and broader support for Mutable. It’s the same functionality, and that warning was added to help indicate that you might be using some of the functionality. Mutable cloth right now only works with SkeletalMesh cloth, and it handles when you remove mesh sections if you are doing any clipping. If you are seeing your cloth work correctly afterwards, that is good, but what you want to look out for is that any mesh-modified cloth is working correctly.

Dustin