This question was created in reference to: [Mutable compile hangs indefinitely when using Customizable Object Extension Data [Content removed]
I’m still seeing this infinite compile issue in UE 5.7.1. As described in the community forum thread you can work around this by setting the Customizable Object’s compile Optimization setting to Minimal instead of Maximum.
The JIRA/issue link referenced in the previous UDN doesn’t seem to resolve to anything, or maybe isn’t public.