Mutable editor crashes when connecting specific nodes and the editor window is maximised. Following this, asset will continue to crash on future loads.
Tested against 5.7.4 from Epic Games Launcher.
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Mutable editor crashes when connecting specific nodes and the editor window is maximised. Following this, asset will continue to crash on future loads.
Tested against 5.7.4 from Epic Games Launcher.
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Steps to Reproduce
Recreation steps
* Load project and open CO_CasualMalePrecrash
* Connect “DefaultGroup” ChildObject node to “Unnamed Object” children pin on BaseObject node
* Compile
* Maximise Unreal Engine window
* Observe crash
* Reload project and open CO_CasualMalePrecrash
* Observe same crash
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Hey there
We’ve addressed this crash for 5.8. I’ve been trying to pull together what CLs you could grab, but it’s pretty intertwined, and I don’t think I can get you the exact list without other knockons. So I would suggest waiting for 5.8 as we haven’t pushed those updates to main yet.
Dustin
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