Hello , i`m having some trouble here.
Im trying to create one Material that will have something like 4 textures options.
But i want to have that options on Texture Instance, for example:
Base Texture
Base Texture with scratches (changes the normal, rough, metal and opacity value )
Base texture with mud (changes the normal, rough, metal and opacity value )
Base texture with blood (changes the normal, rough, metal and opacity value )
I wanted a clickable option with they all and that they can be blended.
Like Scratches + mud + blood.
I finding some problems with that, even more because i use some inputs ( color, metal,rough, transparency and normal ).
Anyone please can be the light on end of the tunnel ?
Thanks you all!!