Multiple Spawn Areas

Hi, I have a Hotel with 20 rooms. When the player walks up to a room they are taken into the room via a loading screen and into another separate map(level) for Room.
Each room was too big to have on one level and I tried level streaming, but my PC still couldnt take it, so I have split corridor and lobby of Hotel into one level, all rooms into a separate level and they all connect via loading screens.

When the player leaves that room they are loaded to the Player start in the lobby. I need multiple spawn areas so when the player triggers the load screen in each room he ends up outside the door in the corridor not at the start of the lobby. Could I just add more player starts outside every room and inside blueprint in each room direct player to that specific player start?

Any help would be great, thanks.

[USER=“588192”]Graeme VR[/USER] Theres a respawn bp in here. It works. [FREE] ThirdPerson Action Platformer - Community Content, Tools and Tutorials - Unreal Engine Forums

Thank, I will check it out.