So I’m currently working a project for a client where we will have a setup that involves several views of a scene on several different touchscreens. Each player will be able to do some simple inputs on their screen to change the scene. Each Touchscreen will have a view of the scene and then there will be a large projection of the entire scene on a screen that all players will be able to see.
I’m curious as to whether this would have to be done in a Multiplayer Network since there are multiple screens and inputs, or if it would be possible to do it all within one instance. The game itself won’t be graphically intense, and I just am worried about some of the complications of networking since I don’t know the final setup that the Client will have. Can this be done running one instance and splitting output and input? Or would I have to do a local network with several computers running several instances of the game for each output/input?