Not sure if this is the correct place, however,
I’ve got a large map I have placed two NavMeshBoundsVolumes in the level.
I created 2 supported agents.
And then assigned them to the level bounds
Now I would assume (maybe incorrectly) that I would get two NavigationData for each supported agent…
However, I only got one generated and it’s the second one on the array.
Why is this? Is the second one just overwriting the first because it’s using the same class?
Have I completely misunderstood what this is supposed to be doing?