Lets say I have a building mesh with empty holes for windows, I then have my window frames as a separate mesh.
In terms of performance, would I be better importing the building model with all of the window frames (lets say x 10) already placed, essentially making it all one mesh, or is there any performance benefit/downside to importing a single mesh of the windowframes and
pasting multiple copies and placing them within Unreal.
To simplify (hopefully) -
1 x building mesh with window frames included
1 x building mesh with 10 x copies of a single window frame