Multiplayer Vehicles no longer syncing in 4.20

I don’t know if this started in 4.19 or 4.20 but now Wheeled Vehicles sync position correctly in multiplayer in 4.20. This has been working in our game since around 2015. Positions on the client drift dramatically. Even at close ranges.

The easiest way to test this is to use the
Multiplayer Passenger Vehicle template and switch the engine version to 4.20

Also our game has flying vehicles, they dont move at all on the client anymore. Worked fine in 4.18.

I verified this problem also occurs in the Vehicle Game learning example.

Don’t know why this didn’t turn up in my searching before hand, but I found this.

Vehicle Movement Replication Is Not Synced

Likely the same problem.

Hello,

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Thanks