Hey guys. So a minor bug was just brought to my attention. It looks like items in version 1.0.0.7 don’t drop correctly. This is very easy to fix, and will be included in the next update. However, in the meantime if you want to fix it yourself, all you need to do is open up C_Manager-Blueprint, which can be found in Content/SGT/Blueprints/Components and take a look at the **SpawnPickup **function. There is one variable not connected up for some reason (called Item). Simply fix this connection and you will have resolved the issue. I’ve attached a screenshot with the broken connection highlighted. Apologies for the inconvenience but at least it’s a super simple fix!