Hi, so I was wondering, if I want to start testing a prototype of a multiplayer game I have in mind, something really simple, only 1v1 mode, using the solutions UE4 provides out of the box, is there a server cost that I would have to pay to have it running?.
theres actually a third option too you can do a direct connection if you know both players ip address. if you want a tutorial theres a few on the unreal youtube page i know theres one in particular by wes bun done using the steam method.
also if your just starting you could also do local multiplayer which may be easier since theres no network involved.