Multiplayer: Only host is joining level

Hi everyone. I have been following the Unreal Engine 4 Blueprint Multiplayer tutorial and I am seeming to have an issue when my connected players are joining the level. When I click start session and I have more than just the host, only the host goes to the level selected while the clients connected get kicked back to the main menu. If anyone has any tips on why this might be happening, it would be appreciated. Thanks a lot.

I’m having the same problem… any update so far?

No, I had to take a small break from the project but never figured out a solution to this. I am going to be working on the project this coming up week and hopefully will be able to find a solution. It has been bugging me a lot.

Thanks for the response! I understand, looks like i found the video’s project files here:
https://forums.unrealengine.com/unreal-engine/announcements-and-releases/asset-sharing/90535-steam-blueprint-multiplayer-project-files?118246-Steam-Blueprint-Multiplayer-Project-Files=
I will download it and see if i can figure out what is happening too.