Hello Everyone, I’m trying to get multiplayer movement working, pretty much, my character is a pawn (sphere) with physics. You click space you get pushed the way you are looking.
Player1 = server
player2 = client
Player1 moves around and player2 can see it
player2 moves around and player1 cant see that they have moved, still in origional spawn
if player1 hits player2, player2 cant move.
I can’t see, to wrap my head around replication