order66
(order66)
January 14, 2017, 9:31am
55
Still having trouble getting a combo system working with multiple attacks, in try attack, im trying to having attack 2 be random is see after CanRecevieComboInput i try to have it call another here never plays right… Do you have and example for adding 1 more combo attack possibility here… and i can just rinse and repeat… where else i should be looking to get attack 2 animation to instead play a random animation from attack array on combo input?
Thanks
The first update is almost finished and it will include a number of arbitrary combo attacks - then you will have your example. Will be submitted to Epic soon.