I posted a new series of tutorials.
It is about building up a multiplayer lobby logic in blueprints only, using the Advanced Session Plugin.
- create, join & leave multiplayer session
- multiplayer lobby
- change color name & color in lobby
- change color name & color ingame based on lobby info
- browse online servers
- save game objects
- player health bars & names
- some explanations on how to expand the code from that tutorial
Here is the first one showcasing the series: