Multiplayer List

Sure, here’s a revised version:

I’m developing a multiplayer list feature where clicking the “Get Detail” button should fetch player information. Currently, clicking the button on the client side doesn’t trigger any action, while on the server side, only server-related information is generated.

Here’s the current setup:

  • PlayerList_UI
    • Playerlistinfor_UI
      • Playercontroller (player component)
        • Player Detail_UI




Thank you for all the assistance.

a way easier method would be to do it like this: GetGamestate->GetPlayerArray. Now you have an array of all players but its an array of PlayerState. From the PlayerArray you can foreachlop and from the out lement from the loop you can call getPlayerController