Hi there! I’m currently experimenting with multiplayer in UE4, what I want to accomplish is multiplayer with rooms where everyone can create a room, that room has a certain code and if someone enters that code, he/she joins the certain room. Can someone point me in the right direction? Anything is welcome, articles/tutorials about it, literally anything.
you must have 2 servers. one for play (we name it Game Server) and one for Sync code ((we name it Sync Server and it can be just an online database)with the game server + clients.
when the game server creates a game send his IP and Code to Sync Server. and the client write a code to connect after that it connects to the sync server to check what is IP of game server to connect