Multiplayer level stream only load for player who loaded it

I’ve seen that you can stream levels in multiplayer but when one player loads it all players do but I only whant the player that is in that area to load it and unload the areas not around it
I’ve seen someone else asked it but never found out. If you can’t is their a way to make certain actors unload when you a certain distance away from them like draw distance

Don’t replicate objects across the client servers when they’re too far away.