I have a dedicated server setup. The server starts and spawns some replicated actors. These actors are defined by a fairly large array which is passed in when spawned.
When a player connects, it takes some time for these actors to be initialized. The player spawns into an empty map then several seconds later they see things appear.
I’m looking for a way to detect that these actors are still “loading”. I want to have the players screen blacked out while loading so that they don’t see the messy loading process. I don’t know if there is a built in standard way of handling this or if I need to implement a custom solution. And if it’s a custom solution, what might that look like?