Hi, I’m making a multiplayer game and I’m getting some problems when using the Force Feedback for gamepads.
The problem is that only one of the gamepads will receive the feedback. Generally this applies to client 1 only, connecting client 1’s feedback to gamepad 1, rather than the corresponding gamepad.
From what I can find out: Client 1 only can initiate the feedback. With 2+ players, no one receives the feedback