Multiplayer duplication in onclick action

Where I put Interaction you put Boxonclick. What this does is it makes it run on the Server (ie. Host, or Dedicated), and everyone sees it because of the Multicast. Server = Host controls the event, and you are telling the server that the event has taken place, then it tells everyone that it has happened. The client can not tell everyone that anything happens, but the server/host can tell everyone because that is where they are connected.