I know this question might be a bit too early,
But, what is the maximum number of players UE4 can handle?
I cant actually find any documents for multiplayer/networking.
If some one has found a link, could you please supply it.
My project I am hoping to start aims to support 100+ players. Is that even possible on UE4?
I know Rust and arma 3 have some servers which handle a lot of players but I would presume this is down to the server deciding if players are visible or should interact. All that bandwith and packet stuff. Sorry I’m still learning the basics so I’m probably wrong.
Any help would be appreciated,
All the best