Summary
The Multi selection feature in Creative (NOT UEFN) has a severe bug that affects creators who don’t build structures in UEFN (Examples that I cannot confirm are Rynex [Creator of Phantom Investigation], Togo (or Pogo) [Typical Gamer and Mustard Plays’ company], etc)
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Live Edit
Steps to Reproduce
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Create any island.
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Find any prop(s) or prefab to multi-select.
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Use the Select tool on the phone with any prop.
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After selecting the chosen prop(s), move at least 35 meters away. (Or wait a certain, unknown amount of time.)
Expected Result
Selected prop(s) should stay selected and without any issues.
Observed Result
Selected props “delete” themselves temporarily in the order you selected them. The reason I say delete in quotations is because it is an odd behavior.
Platform(s)
Any (Tested on Nintendo Switch.)
Additional Notes
Once you go at most 10 meters away from the “deleted” prop, said prop will reappear with its hitbox.
The reason for putting the word “deleted” in quotations is due to the fact that this bug does not permanently delete the props it affects.
The bug will continue to occur until you leave the session, even if you reselect then deselect the prop.
With walls and floors with Building as Prop set to Disabled, the bug will not effect the walls and floors above the bugged walls.
The bugged prop, once “deleted” will let you select a different prop, as well as shoot it.
This bug doesn’t effect Material Walls (Walls made by the player)
This bug does not permanently delete the props if you leave the session and the props are visually deleted
This bug is not yet confirmed to exist in UEFN.