Hi all,
I’m creating a multiplayer vehicle game and playing it as a Listen server. I’m facing following issues. Can anyone help me? I’m not sure why this is happening. I make replication and all the correct settings.
- Listen Server sees all the client’s vehicles in the air and does not get movement info from the clients
- Clients see the Listen Server vehicle on the ground
- One client sees another client’s vehicle in the air
Any suggestions? Thank you in advance for the help!