Multi Player Vehicle Game (vehicle remains in the air)

Hi all,

I’m creating a multiplayer vehicle game and playing it as a Listen server. I’m facing following issues. Can anyone help me? I’m not sure why this is happening. I make replication and all the correct settings.

  1. Listen Server sees all the client’s vehicles in the air and does not get movement info from the clients
  2. Clients see the Listen Server vehicle on the ground
  3. One client sees another client’s vehicle in the air

Any suggestions? Thank you in advance for the help!

Might need some more info. Are you changing the collision/physics options at runtime at any point (when the vehicle gets possessed or something)? Any code or footage you could provide?

Yes, I’m using Vortex Studio as a Plugin and I used the vehicle provided by Vortex Studio. Vortex Studio is basically physics based simulation.