Muliple Camera Views Combined

Is it possible to combine multiple camera views (not overlaid but side by side) together? Perhaps using Motion Design? Would it also be possible to have some sort of 2D border around the views with some border text too?

look in to render targets, that’s what you want, you can have multiple camera views from render targets and use umg to arrange the views, then you can just add your new widget to the viewport in the level blueprint or anywhere else you want to call it. it’s a long process so I’m not going to detail it here, but there’s plenty of tutorials on render targets that you can repurpose to do what you want

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