Hello,
Despite using the command below to increase shadow resolution, MRQ seems to completely ignore it.
r.shadow.DistanceScale .001
It works just fine in editor and it also works if i launch MRQ local render and then execute that command through the console, but not if i just launch the render with that command added to the console commands.
Did anyone experience anything similar?
Sometimes it appears to work, but it’s pretty much hit and miss.
Cheers