MRC- turn off primary visibilty

Hi @mrmraw75

You can achieve the same effect as Primary Visibility by setting an object’s attributes to the following:

Visible: Off

Affect Indirect Dynamic Lighting While Hidden: On

Objects with this will be invisible to the camera, but will show up in reflections, cast shadows, and affect GI.

Alternatively, there is a Holdout setting which does the same, but also punches out the screen as black wherever it is visible to the camera.

These both work in Lumen & path tracing.