Moving reflections

Hey there :smiley:
i saw that the box reflections in robo recall have nice spatial reflections that stay true to the room even if you move.

But in my VR projects (even though i use the same box reflection capture) the reflections move with my own camera/head instead of being fixed spatially in the room.

Does anyone know how to archive the way we see it in robo recall? :frowning:

hey hey :slight_smile:
i looked further into this and found the solution :smiley: You just have to enable High Quality Reflections ins your Material and just like that it will work :smiley: Maybe this can help someone else, who runs into the same problem as me :wink: