Moving .obj after import

I have a .obj file from a 3D model I created that I imported into Reality Capture in order to reproject the texture from the model created within RC. When importing, RC will ask for displacement values in the x,y, and z axis, but once it’s imported I’m not seeing a way to “move” the model to align with the existing. I also can’t seem to find a way to determine the x,y, and z shift values.

Is there a way to determine the x, y, and z distances between common points of 2 models so I can then input the correct values when re-importing?

Hi @UAV_Data_Capt
For such workflow you can use the principles from this tutorial: Texturing Handheld Laser Scan Models | Tutorial