Summary
Moving folders And fixing redirectors inside of Unreal Engine is currently broken. Moving a folder inside of your content folder to another folder causes a full engine crash (5.7)
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Download Advanced auto material in Unreal Engine 5.7, which goes directly into my content folder. Then drag the entire folder into systems folder. Right click the content folder update redirectors and follow the prompts. It will crash right afterwards for an unknown reason
Expected Result
We should be able to simply move folders within our project without any issue whatsoever. It should not be difficult.
Observed Result
Moving folders and trying to fix up the redirectors often fails with an unknown reason
Platform(s)
PC/Windows 11
Additional Notes
We really should push for an enhancement with Unreal Engine because the way that it works currently for downloading stuff and obtaining content through FAB is not acceptable. This is not a good workflow. It should not be dumping everything into your content folder Willy nilly. When you choose to download something or bring something into your project, you should have a choice of where it goes, to reduce the number of errors and bugs resulting from moving things and redirecting. A lot of things are unreal based, and thus, you can’t just download them and then just bring them in. For example auto materials, You don’t get the option to just download them on fab and then import them. It just automatically puts them somewhere making your project structure a little bit chaotic